9 Kings cover art

9 Kings

2025Sad SocketLinux, PC (Microsoft Windows), Mac

A fast-paced roguelike kingdom builder. Grow your empire and fight massive battles against powerful rival kings. Break the game with thousands of insane builds to become the King of Kings.

What it feels like

Become the 'King of Kings' by building powerful synergies and achieving empire victory conveys hard-won triumph. The phrase 'break the game' invites mischievous experimentation and finding absurd synergies, suggesting a playful tone.

Triumphant55%
Playful40%

What it's about

Kings, empires, and rivalries in a fantasy setting with strategic warfare form the thematic foundation.

High Fantasy75%

How it plays

Building synergistic kingdom combinations from offered options each run is central to the 'thousands of insane builds' promise. Empire-building with exploration and expansion of territory and power is a major structural component. 'Massive battles' against rival kings occur in turn-based systems typical of roguelike strategy builders.

Drafting80%
4X70%
Turn-Based Combat70%
Deckbuilding68%
Card Battler65%
Character Builds65%
Emergent Systems60%
Loot & Drops55%
Resource Management50%
Leveling & Grind45%

How it's structured

The game is explicitly described as a roguelike, where runs reset on loss with progression between attempts being core to the loop. Each run is a bounded campaign to grow your empire and defeat rival kings, forming a complete arc from start to victory or defeat. Thousands of viable builds and procedural generation ensure meaningful differences across playthroughs.

Run-Based95%
Campaign85%
High Replayability70%
Competitive PvP50%
Meta-Progression50%
Procedural Levels48%

Shares Run-Based, Deckbuilding, Drafting, Card Battler.

Both lean into Run-Based, Deckbuilding, Card Battler, Drafting.

Run-Based88%Deckbuilding95%Card Battler90%Drafting75%
Roguebook77% match

Shares Run-Based, Deckbuilding, Turn-Based Combat, Card Battler.

Both lean into Run-Based, Deckbuilding, Turn-Based Combat, Card Battler.

Run-Based95%Deckbuilding92%Turn-Based Combat85%Card Battler88%

Shares Run-Based, Deckbuilding, Card Battler, Drafting.

Both lean into Run-Based, Deckbuilding, Card Battler, Drafting.

Run-Based85%Deckbuilding95%Card Battler90%Drafting65%

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Both lean into Run-Based, High Fantasy, High Replayability, Loot & Drops.

Run-Based75%High Fantasy70%High Replayability70%Loot & Drops80%

A lesser-known kindred — Run-Based, Procedural Levels, Turn-Based Combat, Resource Management. 91% positive across 4,486 Steam reviews.

Both lean into Run-Based, Campaign, Procedural Levels, Turn-Based Combat.

Run-Based95%Campaign65%Procedural Levels90%Turn-Based Combat60%
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