Loop Hero cover art

Loop Hero

2021Four QuartersXbox Series X|S, Linux, Android, PC (Microsoft Windows), iOS, Mac, Xbox One, Nintendo Switch

The Lich has thrown the world into a timeless loop and plunged its inhabitants into never ending chaos. Wield an expanding deck of mystical cards to place enemies, buildings, and terrain along each unique expedition loop for the brave hero.

What it feels like

The minimalist, puzzle-like card placement invites deliberate strategic reflection rather than frantic action.

Contemplative48%

What it's about

A grim, looped world cursed by the Lich establishes dark fantasy atmosphere.

Dark Fantasy72%

How it plays

An expanding deck of mystical cards is the primary mechanism for building strategy and progression across runs. Cards define the enemies, terrain, and buildings that structure each expedition's tactical challenge. Movement along a discrete loop path, placing cards on a grid-like expedition route, is central to moment-to-moment play.

Deckbuilding92%
Card Battler75%
Grid-Based Movement60%
Time Management58%
Resource Management50%
Emergent Systems48%

How it looks and sounds

Deliberately low-resolution pixel visuals define the retro aesthetic as indicated by user tags. Sparse, essential visual and mechanical design stripped to core strategic elements.

Pixel Art65%
Minimalist Visuals62%

How it's structured

The core loop is discrete expedition runs that reset on loss, with meta-progression carrying between attempts. Persistent unlocks and upgrades accumulate across runs, with an expanding card pool that shapes future expeditions. Designed exclusively for solo play with no multiplayer component.

Run-Based95%
Meta-Progression80%
Single-Player70%
Campaign65%
High Replayability55%

Shares Deckbuilding, Run-Based, Card Battler, Meta-Progression.

Both lean into Deckbuilding, Run-Based, Card Battler, Meta-Progression.

Deckbuilding95%Run-Based88%Card Battler90%Meta-Progression65%
Ring of Pain62% match

Shares Run-Based, Deckbuilding, Card Battler, Dark Fantasy.

Both lean into Run-Based, Deckbuilding, Single-Player, Card Battler.

Run-Based95%Deckbuilding85%Single-Player95%Card Battler90%

Shares Deckbuilding, Run-Based, Card Battler, Meta-Progression.

Both lean into Deckbuilding, Run-Based, Single-Player, Card Battler.

Deckbuilding95%Run-Based85%Single-Player95%Card Battler90%

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20XX33% match

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Run-Based95%Meta-Progression75%Pixel Art60%High Replayability50%
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