Games like The Binding of Isaac

Ranked by shared qualities, not genre tags.

What defines The Binding of Isaac

Run-Based95%
Single-Player95%
Procedural Levels90%
Top-Down85%
Permadeath85%
Dungeon Crawl85%
Bullet Hell80%
Loot & Drops80%
Pixel Art75%
Gunplay75%
High Replayability75%
Emergent Systems70%
Meta-Progression70%
Bleak70%
Resource Management65%
Horror65%
Oppressive65%
Character Builds60%
Psychological Horror60%

Shares Run-Based, Top-Down, Bullet Hell, Permadeath.

Both lean into Run-Based, Bullet Hell, Top-Down, Permadeath.

Run-Based90%Bullet Hell95%Top-Down90%Permadeath85%
UnderMine62% match

Shares Run-Based, Dungeon Crawl, Procedural Levels, Loot & Drops.

Both lean into Run-Based, Dungeon Crawl, Procedural Levels, Loot & Drops.

Run-Based95%Dungeon Crawl90%Procedural Levels80%Loot & Drops75%

Shares Run-Based, Permadeath, Gunplay, Top-Down.

Both lean into Run-Based, Permadeath, Gunplay, Top-Down.

Run-Based90%Permadeath85%Gunplay80%Top-Down70%

Shares Run-Based, Procedural Levels, Permadeath, Dungeon Crawl.

Both lean into Run-Based, Procedural Levels, Permadeath, Dungeon Crawl.

Run-Based95%Procedural Levels90%Permadeath85%Dungeon Crawl70%

Shares Run-Based, Gunplay, Top-Down, Permadeath.

Both lean into Run-Based, Gunplay, Top-Down, Permadeath.

Run-Based90%Gunplay95%Top-Down85%Permadeath80%

Shares Run-Based, Procedural Levels, Dungeon Crawl, Permadeath.

Both lean into Run-Based, Single-Player, Procedural Levels, Dungeon Crawl.

Run-Based95%Single-Player95%Procedural Levels90%Dungeon Crawl85%
Tiny Rogues59% match

Shares Run-Based, Top-Down, Dungeon Crawl, Bullet Hell.

Both lean into Run-Based, Single-Player, Top-Down, Dungeon Crawl.

Run-Based95%Single-Player90%Top-Down92%Dungeon Crawl85%
Noita58% match

Shares Run-Based, Procedural Levels, Permadeath, Gunplay.

Both lean into Run-Based, Procedural Levels, Gunplay, Permadeath.

Run-Based95%Procedural Levels85%Gunplay85%Permadeath75%
Risk of Rain58% match

Shares Run-Based, Permadeath, Procedural Levels, Loot & Drops.

Both lean into Run-Based, Permadeath, Pixel Art, Gunplay.

Run-Based90%Permadeath95%Pixel Art80%Gunplay80%

Shares Bullet Hell, Run-Based, Permadeath, Gunplay.

Both lean into Bullet Hell, Run-Based, Permadeath, Gunplay.

Bullet Hell95%Run-Based80%Permadeath85%Gunplay78%

Shares Run-Based, Gunplay, Bullet Hell, Meta-Progression.

Both lean into Run-Based, Gunplay, Bullet Hell, Single-Player.

Run-Based88%Gunplay92%Bullet Hell85%Single-Player65%
Ball x Pit54% match

Shares Run-Based, Bullet Hell, Meta-Progression, High Replayability.

Both lean into Run-Based, Single-Player, Bullet Hell, Meta-Progression.

Run-Based90%Single-Player85%Bullet Hell80%Meta-Progression85%