Games like Dungeons of Dredmor

Ranked by shared qualities, not genre tags.

What defines Dungeons of Dredmor

Run-Based95%
Single-Player95%
Turn-Based Combat90%
Procedural Levels90%
Dungeon Crawl85%
High Replayability85%
Top-Down80%
Permadeath80%
Skill Checks75%
Loot & Drops70%
High Fantasy70%
Lighthearted65%
Crafting60%
Playful60%
Pixel Art55%
Resource Management55%
Grid-Based Movement50%
Dark Fantasy50%
Environmental Puzzles40%

Shares Run-Based, Procedural Levels, Turn-Based Combat, Permadeath.

Both lean into Run-Based, Procedural Levels, Permadeath, Turn-Based Combat.

Run-Based95%Procedural Levels90%Permadeath85%Turn-Based Combat75%
Crown Trick66% match

Shares Procedural Levels, Run-Based, Turn-Based Combat, Dungeon Crawl.

Both lean into Procedural Levels, Run-Based, Turn-Based Combat, Dungeon Crawl.

Procedural Levels95%Run-Based90%Turn-Based Combat80%Dungeon Crawl75%
Peglin65% match

Shares Turn-Based Combat, Run-Based, Procedural Levels, Permadeath.

Both lean into Turn-Based Combat, Run-Based, Procedural Levels, Permadeath.

Turn-Based Combat95%Run-Based90%Procedural Levels80%Permadeath80%
UnderMine64% match

Shares Run-Based, Dungeon Crawl, Procedural Levels, Loot & Drops.

Both lean into Run-Based, Dungeon Crawl, Procedural Levels, Loot & Drops.

Run-Based95%Dungeon Crawl90%Procedural Levels80%Loot & Drops75%

Shares Turn-Based Combat, Run-Based, High Replayability, Top-Down.

Both lean into Turn-Based Combat, Run-Based, High Replayability, Single-Player.

Turn-Based Combat95%Run-Based80%High Replayability75%Single-Player55%

Shares Run-Based, Procedural Levels, Dungeon Crawl, Permadeath.

Both lean into Run-Based, Single-Player, Procedural Levels, Dungeon Crawl.

Run-Based95%Single-Player95%Procedural Levels90%Dungeon Crawl85%

Shares Run-Based, Procedural Levels, High Replayability, Permadeath.

Both lean into Run-Based, Procedural Levels, High Replayability, Permadeath.

Run-Based90%Procedural Levels80%High Replayability80%Permadeath80%

Shares Run-Based, Top-Down, Procedural Levels, Permadeath.

Both lean into Run-Based, Top-Down, Permadeath, Procedural Levels.

Run-Based90%Top-Down90%Permadeath85%Procedural Levels75%
Stoneshard57% match

Shares Procedural Levels, Run-Based, Turn-Based Combat, Permadeath.

Both lean into Single-Player, Procedural Levels, Run-Based, Turn-Based Combat.

Single-Player95%Procedural Levels85%Run-Based80%Turn-Based Combat80%

Shares Run-Based, Procedural Levels, Dungeon Crawl, High Replayability.

Both lean into Run-Based, Procedural Levels, Dungeon Crawl, High Replayability.

Run-Based95%Procedural Levels92%Dungeon Crawl80%High Replayability70%
Noita55% match

Shares Run-Based, Procedural Levels, High Replayability, Permadeath.

Both lean into Run-Based, Procedural Levels, High Replayability, Permadeath.

Run-Based95%Procedural Levels85%High Replayability80%Permadeath75%
Backpack Hero55% match

Shares Run-Based, Turn-Based Combat, Procedural Levels, High Replayability.

Both lean into Run-Based, Turn-Based Combat, Procedural Levels, High Replayability.

Run-Based95%Turn-Based Combat75%Procedural Levels72%High Replayability58%