Vampire Crawlers: The Turbo Wildcard from Vampire Survivors cover art

Vampire Crawlers: The Turbo Wildcard from Vampire Survivors

2026PoncleXbox Series X|S, Nintendo Switch 2, Android, PC (Microsoft Windows), iOS, PlayStation 5, Mac, Nintendo Switch

Deal world-ending combos and blitz through infested dungeons! Vampire Crawlers: The Turbo Wildcard from Vampire Survivors is a casual, turnbased deckbuilder with roguelite elements. Master the Turboturn with your own hand of cards!

What it feels like

The emphasis on 'world-ending combos' and 'turbo-charged' gameplay suggests kinetic rush and thrill in moment-to-moment play. 'Turbo-charged' and 'blitz' language suggests overwhelming urgency and fast-paced chaotic action. The 'chaotic hand of cards' and roguelite structure invite experimentation and creative deckbuilding, with mischievous energy in the design.

Exhilarating60%
Frantic55%
Playful50%

What it's about

Infested dungeons and hordes of enemies suggest a grim, decayed fantasy setting rather than purely epic high-fantasy. Set in a fantasy world with familiar foes (implied monsters/creatures) and combat-focused narrative, though dark in tone.

Dark Fantasy55%
High Fantasy50%

How it plays

A turn-based deckbuilder where assembling and refining a hand of cards is the primary progression loop, as emphasized by 'master the Turboturn with your own hand of cards.' Cards are the units and actions of moment-to-moment combat; players deal combos using their hand to obliterate hordes of enemies. Explicitly a turn-based deckbuilder where combatants act in discrete alternating turns, distinct from real-time play.

Deckbuilding95%
Card Battler90%
Turn-Based Combat80%
Drafting50%
Emergent Systems40%

How it's structured

Described as single-player throughout; no multiplayer component is mentioned. Described as a roguelite, play is divided into discrete runs through infested dungeons with implied reset on loss and progression between them. Players 'blitz through infested dungeons,' suggesting descent through successive chambers and floors as the progression structure.

Single-Player90%
Run-Based85%
Dungeon Crawl65%
Meta-Progression45%
Bite-Sized Sessions40%

Shares Deckbuilding, Card Battler, Run-Based, Turn-Based Combat.

Both lean into Deckbuilding, Card Battler, Run-Based, Turn-Based Combat.

Deckbuilding95%Card Battler90%Run-Based85%Turn-Based Combat75%
Balatro73% match

Shares Deckbuilding, Card Battler, Run-Based, Turn-Based Combat.

Both lean into Deckbuilding, Card Battler, Single-Player, Run-Based.

Deckbuilding95%Card Battler90%Single-Player90%Run-Based85%
Roguebook68% match

Shares Deckbuilding, Run-Based, Card Battler, Turn-Based Combat.

Both lean into Deckbuilding, Run-Based, Card Battler, Turn-Based Combat.

Deckbuilding92%Run-Based95%Card Battler88%Turn-Based Combat85%

See all games like Vampire Crawlers: The Turbo Wildcard from Vampire Survivors

Cobalt Core47% match

A lesser-known kindred — Deckbuilding, Turn-Based Combat, Run-Based, Drafting. 96% positive across 4,321 Steam reviews.

Both lean into Deckbuilding, Single-Player, Turn-Based Combat, Run-Based.

Deckbuilding95%Single-Player80%Turn-Based Combat85%Run-Based80%
Reverse: 199927% match

A lesser-known kindred — Card Battler, Turn-Based Combat. 93% positive across 4,703 Steam reviews.

Both lean into Single-Player, Card Battler, Turn-Based Combat.

Single-Player90%Card Battler85%Turn-Based Combat90%

A lesser-known kindred — Run-Based, Turn-Based Combat, Meta-Progression, Emergent Systems. 91% positive across 4,486 Steam reviews.

Both lean into Run-Based, Single-Player, Turn-Based Combat, Meta-Progression.

Run-Based95%Single-Player75%Turn-Based Combat60%Meta-Progression75%
Work on Vampire Crawlers: The Turbo Wildcard from Vampire Survivors?Claim this page to correct details or add missing context.