Games like Dungeons 2

Ranked by shared qualities, not genre tags.

What defines Dungeons 2

Real-Time Strategy85%
Base Building80%
Top-Down75%
God-Game75%
Dark Fantasy75%
Resource Management70%
Campaign70%
Deep Simulation65%
Freeform Building65%
Playful65%
Single-Player60%
Power & Corruption60%
Party Management55%
Sandbox55%
Grid Tactics Combat50%
Open Zones50%
Whimsical50%
Third-Person40%
Dungeons 366% match

Shares Real-Time Strategy, Base Building, God-Game, Dark Fantasy.

Both lean into Real-Time Strategy, Base Building, God-Game, Dark Fantasy.

Real-Time Strategy92%Base Building88%God-Game85%Dark Fantasy72%

Shares Base Building, Real-Time Strategy, God-Game, Dark Fantasy.

Both lean into Base Building, God-Game, Real-Time Strategy, Dark Fantasy.

Base Building95%God-Game90%Real-Time Strategy80%Dark Fantasy80%
Tropico 449% match

Shares God-Game, Real-Time Strategy, Resource Management, Sandbox.

Both lean into God-Game, Sandbox, Resource Management, Real-Time Strategy.

God-Game85%Sandbox80%Resource Management65%Real-Time Strategy50%

Shares Real-Time Strategy, Base Building, Resource Management, Playful.

Both lean into Real-Time Strategy, Base Building, Campaign, Resource Management.

Real-Time Strategy95%Base Building70%Campaign75%Resource Management65%

Shares Base Building, Resource Management, Sandbox, Deep Simulation.

Both lean into Base Building, Resource Management, Sandbox, Single-Player.

Base Building90%Resource Management80%Sandbox85%Single-Player75%
Spore47% match

Shares God-Game, Sandbox, Deep Simulation, Freeform Building.

Both lean into God-Game, Single-Player, Sandbox, Deep Simulation.

God-Game95%Single-Player90%Sandbox90%Deep Simulation80%

Shares Base Building, Sandbox, Freeform Building, Resource Management.

Both lean into Base Building, Sandbox, Freeform Building, Resource Management.

Base Building80%Sandbox85%Freeform Building70%Resource Management65%

Shares Base Building, Resource Management, Deep Simulation, Sandbox.

Both lean into Base Building, Resource Management, Deep Simulation, Sandbox.

Base Building90%Resource Management85%Deep Simulation65%Sandbox70%
Stronghold45% match

Shares Real-Time Strategy, Base Building, Resource Management, Top-Down.

Both lean into Real-Time Strategy, Base Building, Resource Management, Campaign.

Real-Time Strategy95%Base Building80%Resource Management75%Campaign75%
Tropico 645% match

Shares Top-Down, God-Game, Playful, Resource Management.

Both lean into Top-Down, God-Game, Playful, Resource Management.

Top-Down85%God-Game75%Playful70%Resource Management60%

Shares Real-Time Strategy, Base Building, Resource Management, Deep Simulation.

Both lean into Real-Time Strategy, Base Building, Resource Management, Deep Simulation.

Real-Time Strategy95%Base Building85%Resource Management80%Deep Simulation55%
Castle Story43% match

Shares Real-Time Strategy, Base Building, Freeform Building, Sandbox.

Both lean into Real-Time Strategy, Base Building, Freeform Building, Sandbox.

Real-Time Strategy80%Base Building75%Freeform Building85%Sandbox75%