Games like Command & Conquer: Red Alert 3

Ranked by shared qualities, not genre tags.

What defines Command & Conquer: Red Alert 3

Real-Time Strategy95%
Alternate History90%
Science Fiction80%
Campaign75%
Base Building70%
Co-op Campaign70%
Resource Management65%
Open Zones60%
Party Management55%
Playful55%
Competitive PvP50%
Level Editor & UGC45%
High Contrast40%
Grid Tactics Combat38%
War & Its Cost30%
Single-Player28%
Iron Harvest62% match

Shares Real-Time Strategy, Alternate History, Base Building, Co-op Campaign.

Both lean into Real-Time Strategy, Alternate History, Base Building, Campaign.

Real-Time Strategy95%Alternate History85%Base Building75%Campaign70%

Shares Real-Time Strategy, Science Fiction, Base Building, Resource Management.

Both lean into Real-Time Strategy, Science Fiction, Campaign, Base Building.

Real-Time Strategy95%Science Fiction90%Campaign75%Base Building70%

Shares Real-Time Strategy, Alternate History, Base Building, Science Fiction.

Both lean into Real-Time Strategy, Alternate History, Base Building, Campaign.

Real-Time Strategy95%Alternate History85%Base Building80%Campaign65%
Grey Goo57% match

Shares Real-Time Strategy, Science Fiction, Base Building, Resource Management.

Both lean into Real-Time Strategy, Science Fiction, Base Building, Resource Management.

Real-Time Strategy95%Science Fiction80%Base Building85%Resource Management80%

Shares Real-Time Strategy, Science Fiction, Base Building, Resource Management.

Both lean into Real-Time Strategy, Science Fiction, Campaign, Base Building.

Real-Time Strategy95%Science Fiction85%Campaign80%Base Building85%

Shares Real-Time Strategy, Science Fiction, Base Building, Resource Management.

Both lean into Real-Time Strategy, Science Fiction, Base Building, Resource Management.

Real-Time Strategy95%Science Fiction75%Base Building85%Resource Management80%

Shares Real-Time Strategy, Co-op Campaign, Party Management, Grid Tactics Combat.

Both lean into Real-Time Strategy, Campaign, Co-op Campaign, Party Management.

Real-Time Strategy95%Campaign75%Co-op Campaign65%Party Management70%
Battle Realms50% match

Shares Real-Time Strategy, Base Building, Resource Management, Party Management.

Both lean into Real-Time Strategy, Base Building, Campaign, Resource Management.

Real-Time Strategy95%Base Building85%Campaign70%Resource Management65%

Shares Real-Time Strategy, Science Fiction, Resource Management, Base Building.

Both lean into Real-Time Strategy, Science Fiction, Resource Management, Base Building.

Real-Time Strategy95%Science Fiction80%Resource Management70%Base Building60%
Dungeons 249% match

Shares Real-Time Strategy, Base Building, Resource Management, Playful.

Both lean into Real-Time Strategy, Base Building, Campaign, Resource Management.

Real-Time Strategy85%Base Building80%Campaign70%Resource Management70%

Shares Real-Time Strategy, Base Building, Resource Management, Grid Tactics Combat.

Both lean into Real-Time Strategy, Base Building, Campaign, Resource Management.

Real-Time Strategy95%Base Building75%Campaign65%Resource Management70%

Shares Real-Time Strategy, Resource Management, Base Building, Party Management.

Both lean into Real-Time Strategy, Resource Management, Base Building, Campaign.

Real-Time Strategy95%Resource Management85%Base Building80%Campaign75%