Games like Emily is Away <3

Ranked by shared qualities, not genre tags.

What defines Emily is Away <3

Single-Player90%
Relationship Sim85%
Branching Narrative85%
Coming of Age85%
Dialogue Trees80%
Multiple Endings80%
School Life80%
Campaign75%
Love & Romance75%
Bittersweet75%
Friendship70%
Identity & Self70%
Earnest70%
Wistful70%
Cute65%
Bite-Sized Sessions60%

Shares Branching Narrative, Coming of Age, Dialogue Trees, Relationship Sim.

Both lean into Single-Player, Branching Narrative, Coming of Age, Dialogue Trees.

Single-Player95%Branching Narrative90%Coming of Age85%Dialogue Trees85%

Shares Dialogue Trees, Relationship Sim, Branching Narrative, Multiple Endings.

Both lean into Dialogue Trees, Relationship Sim, Branching Narrative, Multiple Endings.

Dialogue Trees95%Relationship Sim90%Branching Narrative88%Multiple Endings85%

Shares Dialogue Trees, Branching Narrative, Coming of Age, School Life.

Both lean into Dialogue Trees, Single-Player, Branching Narrative, Coming of Age.

Dialogue Trees90%Single-Player80%Branching Narrative85%Coming of Age70%

Shares School Life, Coming of Age, Dialogue Trees, Relationship Sim.

Both lean into Single-Player, School Life, Campaign, Coming of Age.

Single-Player90%School Life90%Campaign95%Coming of Age85%

Shares Branching Narrative, Dialogue Trees, Multiple Endings, Coming of Age.

Both lean into Single-Player, Campaign, Dialogue Trees, Branching Narrative.

Single-Player90%Campaign95%Dialogue Trees85%Branching Narrative80%

Shares Coming of Age, Branching Narrative, Relationship Sim, Dialogue Trees.

Both lean into Single-Player, Relationship Sim, Branching Narrative, Coming of Age.

Single-Player95%Relationship Sim85%Branching Narrative85%Coming of Age85%
Being a DIK61% match

Shares Branching Narrative, Dialogue Trees, School Life, Coming of Age.

Both lean into Dialogue Trees, Branching Narrative, Single-Player, School Life.

Dialogue Trees95%Branching Narrative90%Single-Player80%School Life85%

Shares Branching Narrative, School Life, Dialogue Trees, Coming of Age.

Both lean into Single-Player, Branching Narrative, School Life, Dialogue Trees.

Single-Player95%Branching Narrative90%School Life90%Dialogue Trees85%

Shares Coming of Age, Relationship Sim, Branching Narrative, Multiple Endings.

Both lean into Single-Player, Coming of Age, Campaign, Relationship Sim.

Single-Player90%Coming of Age90%Campaign95%Relationship Sim75%
Mixtape59% match

Shares Coming of Age, Bittersweet, Friendship, Wistful.

Both lean into Single-Player, Campaign, Coming of Age, Bittersweet.

Single-Player90%Campaign95%Coming of Age85%Bittersweet80%

Shares Coming of Age, Branching Narrative, Love & Romance, Dialogue Trees.

Both lean into Single-Player, Coming of Age, Branching Narrative, Love & Romance.

Single-Player95%Coming of Age72%Branching Narrative70%Love & Romance78%

Shares Relationship Sim, Branching Narrative, Dialogue Trees, Love & Romance.

Both lean into Single-Player, Relationship Sim, Branching Narrative, Campaign.

Single-Player95%Relationship Sim90%Branching Narrative85%Campaign90%