Games like Getting Over It with Bennett Foddy

Ranked by shared qualities, not genre tags.

What defines Getting Over It with Bennett Foddy

Climbing95%
Precision Platforming85%
Single-Player85%
Third-Person80%
Momentum Movement80%
Tense80%
Permadeath75%
Physics-Driven75%
Existential65%
Absurdist65%
Low-Poly60%
Frantic60%
Isolation55%
Earnest50%
Wistful40%
Short Playtime35%

Shares Climbing, Precision Platforming, Tense, Physics-Driven.

Both lean into Climbing, Single-Player, Precision Platforming, Physics-Driven.

Climbing95%Single-Player90%Precision Platforming85%Physics-Driven75%
Jump King45% match

Shares Precision Platforming, Tense, Permadeath, Absurdist.

Both lean into Precision Platforming, Tense, Single-Player, Permadeath.

Precision Platforming95%Tense85%Single-Player80%Permadeath45%

Shares Momentum Movement, Third-Person, Physics-Driven, Earnest.

Both lean into Momentum Movement, Single-Player, Physics-Driven, Third-Person.

Momentum Movement90%Single-Player85%Physics-Driven80%Third-Person75%

Shares Physics-Driven, Third-Person, Momentum Movement, Absurdist.

Both lean into Physics-Driven, Third-Person, Momentum Movement, Single-Player.

Physics-Driven80%Third-Person65%Momentum Movement65%Single-Player55%
Cairn34% match

Shares Climbing, Tense, Permadeath, Earnest.

Both lean into Climbing, Single-Player, Tense, Permadeath.

Climbing95%Single-Player75%Tense65%Permadeath30%
Peak30% match

Shares Climbing, Tense, Permadeath, Isolation.

Both lean into Climbing, Tense, Permadeath, Single-Player.

Climbing85%Tense75%Permadeath60%Single-Player50%
I am Bread30% match

Shares Physics-Driven, Third-Person, Momentum Movement, Short Playtime.

Both lean into Single-Player, Physics-Driven, Third-Person, Momentum Movement.

Single-Player90%Physics-Driven80%Third-Person70%Momentum Movement65%
Grow Home30% match

Shares Climbing, Third-Person, Physics-Driven, Short Playtime.

Both lean into Climbing, Single-Player, Third-Person, Physics-Driven.

Climbing90%Single-Player95%Third-Person90%Physics-Driven55%
Clustertruck28% match

Shares Physics-Driven, Momentum Movement, Frantic, Short Playtime.

Both lean into Single-Player, Physics-Driven, Momentum Movement, Frantic.

Single-Player75%Physics-Driven80%Momentum Movement72%Frantic75%

Shares Physics-Driven, Tense, Absurdist, Existential.

Both lean into Single-Player, Physics-Driven, Absurdist, Tense.

Single-Player85%Physics-Driven65%Absurdist65%Tense50%

Shares Tense, Precision Platforming, Momentum Movement.

Both lean into Tense, Single-Player, Precision Platforming, Momentum Movement.

Tense75%Single-Player70%Precision Platforming65%Momentum Movement60%
MudRunner27% match

Shares Physics-Driven, Momentum Movement, Tense, Third-Person.

Both lean into Physics-Driven, Single-Player, Momentum Movement, Tense.

Physics-Driven70%Single-Player60%Momentum Movement55%Tense50%