Death Road to Canada cover art

Death Road to Canada

2016Rocketcat GamesPlayStation 4, Linux, Android, PC (Microsoft Windows), iOS, Mac, Xbox One, Nintendo Switch

Death Road to Canada is a Permadeath Randomized Road Trip Simulator. You manage a group of survivors through decision making events as you travel from Florida to Ontario, Canada. This is mixed in with exploring, sneaking around, or fighting in randomly generated cities and other locations. Scavenge for supplies, find survivors, and deal with massive hordes of classic-style zombies. Recruit up to four survivors with their own random names, appearances, personalities, and quirks that can both help and hinder your journey to safety. Make your own characters to put in the game, and customize them to be based on whoever you'd like.

What it feels like

Humorous personality quirks, absurdist character interactions, and comedic tone throughout despite dark zombie setting. Recruitment of quirky survivors, rescue dogs, and absurdist personality clashes introduce fanciful, mischievous humor to grim subject matter.

Lighthearted55%
Whimsical25%

What it's about

Zombie apocalypse is the core setting; massive swarms of classic-style zombies are the primary threats throughout the journey. Survival against undead hordes while managing a group of survivors traveling toward safety is the central objective and tension. The cross-country road trip from Florida to Ontario serves as the narrative spine and transformative journey.

Zombie95%
Survival Against Nature90%
Journey & Pilgrimage35%

How it plays

Permadeath is explicitly named as a core feature; death ends the run and forces restart. Managing up to four survivors with distinct personalities and quirks that help and hinder progress is a core system. Scavenging supplies and managing limited resources across the journey is a central loop.

Permadeath85%
Party Management75%
Resource Management70%
Dialogue Trees65%
Melee Combat50%
Stealth50%

How it looks and sounds

Pixel graphics are highlighted in Steam tags as a defining visual aesthetic.

Pixel Art35%

How it's structured

Permadeath randomized road trip structure means each playthrough is a discrete run that resets on failure. Cities and locations are randomly generated for each run, creating different encounters and stories every playthrough. Character customization and the ability to create and unlock custom survivors carries progression between runs.

Run-Based85%
Procedural Levels80%
Meta-Progression60%
Single-Player45%
Local Co-op40%

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Zombie78%Run-Based80%Permadeath75%Survival Against Nature68%
Stoneshard55% match

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Procedural Levels85%Run-Based80%Survival Against Nature75%Permadeath75%
Magicite54% match

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Both lean into Run-Based, Permadeath, Procedural Levels, Survival Against Nature.

Run-Based90%Permadeath88%Procedural Levels85%Survival Against Nature70%

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