Hand of Fate 2 cover art

Hand of Fate 2

2017Defiant DevelopmentPlayStation 4, Linux, PC (Microsoft Windows), Mac, Xbox One, Nintendo Switch

Hand of Fate 2 is a dungeon crawler set in a world of dark fantasy. Master a living boardgame where every stage of the adventure is drawn from a deck of legendary encounters chosen by you! Choose wisely - your opponent, the enigmatic Dealer, will pull no punches as he shapes you into the instrument of his revenge. The table has changed, but the stakes remain the same: life or death! KEY GAME FEATURES A world transformed - 100 years have passed since the Dealer was usurped and the Game of Life and Death gained a new master. 22 exciting new challenges that will push your deck-building skills to the limit - Hunt fiendish assassins, reunite star-crossed lovers or build up a fortress to withstand a raider assault! Enlist the aid of all new companion characters - team up with them in battle, or have them bend the rules of the boardgame in your favor! Hundreds of new encounters, artifacts and items to earn and upgrade. Enhanced action-RPG combat - shred foes with quick dual-wielded daggers or brutalize them with heavy two-handed hammers. Build up your combo meter to unleash powerful special attacks! Engage new foes united by all-new card suits - Cross swords with disciplined Imperial soldiers, purge corrupted mutants and fend off northern raiders.

What it feels like

Life-or-death stakes and unpredictable boardgame encounters create sustained pressure where a poor card draw or lost combat feels costly. The enigmatic Dealer and hidden boardgame rules create an air of secrets and unknowns shaping the adventure.

Tense65%
Mysterious50%

What it's about

A grim, decayed dark fantasy world with fiendish assassins, corrupted mutants, and the Dealer's quest for revenge defines the setting.

Dark Fantasy75%

How it plays

Assembling and refining a deck of encounter cards is the primary progression loop; the living boardgame is built entirely around deck selection and management. Close-quarters weapon combat with varied loadouts (daggers, hammers) is a core interaction in the action-RPG layer. Real-time combat with dual-wielded daggers or two-handed hammers, combo meters, and special attacks emphasize stylish, expressive melee execution.

Deckbuilding90%
Melee Combat75%
Character Action70%
Card Battler65%
Gear Upgrades55%
Moral Choice50%
Party Management50%
Loot & Drops45%
Deep Simulation40%
Skill Checks40%

How it looks and sounds

Real-time combat encounters are shown from a third-person perspective focused on the player character's action.

Third-Person55%

How it's structured

Designed as a solo experience where the player faces the Dealer and his challenges without multiplayer. Play is divided into discrete runs through a deck of challenges that reset on loss, with progression between attempts, fundamental to the rogue-lite structure. Infinitely replayable quests via deck-building variance and hundreds of encounters ensure meaningful differences across playthroughs.

Single-Player90%
Run-Based85%
High Replayability70%
Meta-Progression65%
Nonlinear Progression60%

Shares Deckbuilding, Run-Based, Card Battler, High Replayability.

Both lean into Single-Player, Deckbuilding, Run-Based, Card Battler.

Single-Player100%Deckbuilding95%Run-Based90%Card Battler85%
Hand of Fate56% match

Shares Deckbuilding, Run-Based, High Replayability, Character Action.

Both lean into Deckbuilding, Single-Player, Run-Based, High Replayability.

Deckbuilding90%Single-Player90%Run-Based85%High Replayability75%
Loop Hero55% match

Shares Deckbuilding, Run-Based, Dark Fantasy, Meta-Progression.

Both lean into Deckbuilding, Run-Based, Single-Player, Dark Fantasy.

Deckbuilding92%Run-Based95%Single-Player70%Dark Fantasy72%

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