Games like Sid Meier's Civilization VII

Ranked by shared qualities, not genre tags.

What defines Sid Meier's Civilization VII

4X95%
Campaign90%
Grand Strategy85%
Single-Player85%
Historical80%
City Building75%
Grid-Based Map75%
Real-Time Strategy65%
Trading & Economy65%
Grid Tactics Combat60%
Turn-Based Combat60%
Competitive PvP55%
High Replayability55%
Character Builds50%
Class System50%
Dialogue Trees40%
Reputation & Factions40%
Political Intrigue40%
Nonlinear Progression35%
Contemplative30%

Shares 4X, Grand Strategy, Turn-Based Combat, City Building.

Both lean into 4X, Campaign, Grand Strategy, Turn-Based Combat.

4X95%Campaign80%Grand Strategy85%Turn-Based Combat90%
Humankind65% match

Shares 4X, Historical, Grand Strategy, City Building.

Both lean into 4X, Historical, Campaign, Grand Strategy.

4X95%Historical85%Campaign75%Grand Strategy78%

Shares Grand Strategy, 4X, Historical, Trading & Economy.

Both lean into Grand Strategy, 4X, Campaign, Historical.

Grand Strategy95%4X85%Campaign85%Historical90%

Shares 4X, Grand Strategy, City Building, Historical.

Both lean into 4X, Campaign, Grand Strategy, City Building.

4X95%Campaign90%Grand Strategy85%City Building80%

Shares Grand Strategy, 4X, Turn-Based Combat, Historical.

Both lean into Grand Strategy, 4X, Campaign, Turn-Based Combat.

Grand Strategy95%4X80%Campaign55%Turn-Based Combat85%

Shares Grand Strategy, 4X, Historical, Real-Time Strategy.

Both lean into Grand Strategy, 4X, Campaign, Historical.

Grand Strategy90%4X80%Campaign80%Historical85%

Shares Grand Strategy, Historical, Real-Time Strategy, Turn-Based Combat.

Both lean into Campaign, Grand Strategy, Historical, Single-Player.

Campaign80%Grand Strategy80%Historical80%Single-Player75%
Old World56% match

Shares 4X, Grand Strategy, Historical, Turn-Based Combat.

Both lean into 4X, Single-Player, Grand Strategy, Campaign.

4X95%Single-Player95%Grand Strategy92%Campaign80%

Shares 4X, Grand Strategy, City Building, Turn-Based Combat.

Both lean into 4X, Grand Strategy, Campaign, City Building.

4X95%Grand Strategy80%Campaign75%City Building75%

Shares 4X, Grand Strategy, Turn-Based Combat, Grid Tactics Combat.

Both lean into 4X, Grand Strategy, Campaign, Turn-Based Combat.

4X95%Grand Strategy80%Campaign75%Turn-Based Combat90%

Shares 4X, Grand Strategy, Historical, Real-Time Strategy.

Both lean into Campaign, 4X, Grand Strategy, Historical.

Campaign90%4X85%Grand Strategy90%Historical85%

Shares 4X, Grand Strategy, Turn-Based Combat, Trading & Economy.

Both lean into 4X, Grand Strategy, Single-Player, Turn-Based Combat.

4X92%Grand Strategy85%Single-Player70%Turn-Based Combat72%