Lisa: The Painful cover art

Lisa: The Painful

2014DingalingLinux, PC (Microsoft Windows), Mac

Lisa is a quirky side-scrolling RPG set in a post-apocalyptic wasteland. Beneath the charming and funny exterior is a world full of disgust and moral destruction. Players will learn what kind of person they are by being FORCED to make choices. These choices permanently effect the game play. If you want to save a party member from death, you will have to sacrifice the strength of your character. Whether it's taking a beating for them, or chopping off limbs, or some other inhuman way. You will learn that in this world being selfish and heartless is the only way to survive...

What it feels like

A cold hopelessness pervades the world where altruism is punished and survival demands cruelty. A harsh, unflinching darkness refuses to look away from the brutality of forced moral compromise. A pervasive wistful sadness about loss and decline, with dark beauty in a broken world.

Bleak80%
Grim75%
Melancholic70%
Contemplative65%
Absurdist55%
Sardonic50%

What it's about

Set in a post-apocalyptic wasteland that defines the setting's moral decay and resource scarcity. Surviving a hostile world where moral compromise and selfishness are framed as necessary for endurance. Players discover what kind of person they are through forced choices that redefine their moral character.

Post-Apocalyptic85%
Survival Against Nature80%
Identity & Self75%
Grief & Loss70%
Power & Corruption65%
Mortality60%

How it plays

Weighty ethical decisions that permanently reshape gameplay and party composition are definitional to the experience. Death of party members is permanent, raising the existential weight of each moral choice. Assembling and managing a party whose members can be sacrificed or lost permanently shapes the arc.

Moral Choice95%
Permadeath80%
Party Management70%
Turn-Based Combat60%

How it looks and sounds

A 2D side-scrolling profile view defines the core visual and mechanical presentation. Deliberately low-resolution pixel graphics establish the indie aesthetic, though they contrast with the dark tone.

Side View95%
Pixel Art60%

How it's structured

Designed as a complete solo experience with no multiplayer component, core to the narrative journey. A bounded, authored story arc following a broken man through a post-apocalyptic world with definite narrative progression. Player choices fork the story into meaningfully different paths, affecting party composition and character strength permanently.

Single-Player95%
Campaign90%
Nonlinear Progression65%
Multiple Endings55%
Sheltered44% match

Shares Post-Apocalyptic, Survival Against Nature, Moral Choice, Bleak.

Both lean into Post-Apocalyptic, Survival Against Nature, Moral Choice, Bleak.

Post-Apocalyptic95%Survival Against Nature90%Moral Choice75%Bleak85%
Omori43% match

Shares Moral Choice, Melancholic, Turn-Based Combat, Pixel Art.

Both lean into Campaign, Single-Player, Moral Choice, Melancholic.

Campaign95%Single-Player90%Moral Choice72%Melancholic78%
Skyhill42% match

Shares Post-Apocalyptic, Survival Against Nature, Side View, Permadeath.

Both lean into Single-Player, Post-Apocalyptic, Survival Against Nature, Side View.

Single-Player95%Post-Apocalyptic95%Survival Against Nature90%Side View70%

See all games like Lisa: The Painful

Distraint 235% match

A lesser-known kindred — Side View, Melancholic, Identity & Self, Pixel Art. 95% positive across 4,847 Steam reviews.

Both lean into Single-Player, Campaign, Side View, Melancholic.

Single-Player90%Campaign80%Side View75%Melancholic75%

A lesser-known kindred — Side View, Pixel Art, Nonlinear Progression, Survival Against Nature. 86% positive across 4,627 Steam reviews.

Both lean into Side View, Single-Player, Pixel Art, Nonlinear Progression.

Side View90%Single-Player70%Pixel Art95%Nonlinear Progression75%
Caveblazers29% match

A lesser-known kindred — Side View, Permadeath, Grim, Pixel Art. 85% positive across 4,522 Steam reviews.

Both lean into Side View, Permadeath, Single-Player, Grim.

Side View80%Permadeath85%Single-Player60%Grim70%
Work on Lisa: The Painful?Claim this page to correct details or add missing context.