Games like Lisa: The Painful

Ranked by shared qualities, not genre tags.

What defines Lisa: The Painful

Side View95%
Moral Choice95%
Single-Player95%
Campaign90%
Post-Apocalyptic85%
Permadeath80%
Survival Against Nature80%
Bleak80%
Identity & Self75%
Grim75%
Party Management70%
Grief & Loss70%
Melancholic70%
Nonlinear Progression65%
Power & Corruption65%
Contemplative65%
Pixel Art60%
Turn-Based Combat60%
Mortality60%
Multiple Endings55%
Absurdist55%
Sardonic50%
Sheltered44% match

Shares Post-Apocalyptic, Survival Against Nature, Moral Choice, Bleak.

Both lean into Post-Apocalyptic, Survival Against Nature, Moral Choice, Bleak.

Post-Apocalyptic95%Survival Against Nature90%Moral Choice75%Bleak85%
Omori43% match

Shares Moral Choice, Melancholic, Turn-Based Combat, Pixel Art.

Both lean into Campaign, Single-Player, Moral Choice, Melancholic.

Campaign95%Single-Player90%Moral Choice72%Melancholic78%
Skyhill42% match

Shares Post-Apocalyptic, Survival Against Nature, Side View, Permadeath.

Both lean into Single-Player, Post-Apocalyptic, Survival Against Nature, Side View.

Single-Player95%Post-Apocalyptic95%Survival Against Nature90%Side View70%

Shares Moral Choice, Contemplative, Mortality, Melancholic.

Both lean into Single-Player, Moral Choice, Campaign, Contemplative.

Single-Player95%Moral Choice90%Campaign70%Contemplative75%

Shares Moral Choice, Party Management, Turn-Based Combat, Grim.

Both lean into Campaign, Single-Player, Moral Choice, Party Management.

Campaign85%Single-Player80%Moral Choice75%Party Management75%
Undertale36% match

Shares Moral Choice, Turn-Based Combat, Pixel Art, Melancholic.

Both lean into Campaign, Moral Choice, Single-Player, Turn-Based Combat.

Campaign95%Moral Choice90%Single-Player90%Turn-Based Combat85%
Wasteland 236% match

Shares Post-Apocalyptic, Party Management, Turn-Based Combat, Nonlinear Progression.

Both lean into Single-Player, Post-Apocalyptic, Campaign, Party Management.

Single-Player90%Post-Apocalyptic95%Campaign85%Party Management75%
Kenshi36% match

Shares Party Management, Survival Against Nature, Post-Apocalyptic, Grim.

Both lean into Single-Player, Party Management, Survival Against Nature, Post-Apocalyptic.

Single-Player80%Party Management85%Survival Against Nature70%Post-Apocalyptic60%

Shares Post-Apocalyptic, Survival Against Nature, Nonlinear Progression, Turn-Based Combat.

Both lean into Single-Player, Post-Apocalyptic, Campaign, Nonlinear Progression.

Single-Player90%Post-Apocalyptic95%Campaign70%Nonlinear Progression85%
Deadlight35% match

Shares Side View, Post-Apocalyptic, Survival Against Nature, Melancholic.

Both lean into Campaign, Side View, Post-Apocalyptic, Survival Against Nature.

Campaign92%Side View80%Post-Apocalyptic87%Survival Against Nature85%
Distraint35% match

Shares Identity & Self, Melancholic, Grim, Pixel Art.

Both lean into Single-Player, Identity & Self, Campaign, Melancholic.

Single-Player65%Identity & Self75%Campaign60%Melancholic78%
Distraint 235% match

Shares Side View, Melancholic, Identity & Self, Pixel Art.

Both lean into Single-Player, Campaign, Side View, Melancholic.

Single-Player90%Campaign80%Side View75%Melancholic75%