The Last Spell cover art

The Last Spell

2023Ishtar GamesPlayStation 4, PC (Microsoft Windows), PlayStation 5, Nintendo Switch

Defend the last bastion of humanity with your squad of heroes! Exterminate fiendish monsters with magic and brute force by night and re-build your battered city defenses by day in this tactical RPG with rogue-lite mechanics.

What it feels like

Nightly monster assaults and the constant threat of losing the final human bastion create sustained edge-of-seat pressure. A dark, unflinching tone pervades the final stand against overwhelming monstrous forces.

Tense70%
Grim55%

What it's about

Enduring waves of monsters and maintaining the last human stronghold is fundamentally a survival struggle. Defending humanity's last bastion amid a monster-infested world implies a collapsed civilization setting. Fiendish monsters and horror themes in a grim survival setting evoke dark fantasy atmosphere.

Survival Against Nature60%
Post-Apocalyptic55%
Dark Fantasy50%

How it plays

Turn-based grid-based combat is the primary engagement during nighttime monster defense sequences. Rebuilding and maintaining city defenses during the day is a core loop running parallel to combat. Assembling and directing a squad of heroes is central to the defensive strategy.

Grid Tactics Combat85%
Base Building75%
Party Management70%
Resource Management65%
Permadeath60%
Emergent Systems50%

How it looks and sounds

Steam user tags indicate pixel graphics as a visual style element.

Pixel Art40%

How it's structured

Explicitly single-player experience with no multiplayer component. A core structural loop where day phases focus on base-building and night phases on combat defines the experience. Core rogue-lite mechanics divide play into discrete runs that reset on loss, with progression carried between attempts.

Single-Player95%
Day/Night Cycle80%
Run-Based80%
Campaign75%
Hub-and-Spoke70%
Meta-Progression65%
Nonlinear Progression45%
Stoneshard63% match

Shares Run-Based, Grid Tactics Combat, Resource Management, Survival Against Nature.

Both lean into Single-Player, Run-Based, Grid Tactics Combat, Campaign.

Single-Player95%Run-Based80%Grid Tactics Combat70%Campaign70%

Shares Run-Based, Grid Tactics Combat, Resource Management, Tense.

Both lean into Single-Player, Run-Based, Grid Tactics Combat, Resource Management.

Single-Player85%Run-Based95%Grid Tactics Combat70%Resource Management80%
XCOM 251% match

Shares Grid Tactics Combat, Tense, Base Building, Party Management.

Both lean into Grid Tactics Combat, Campaign, Tense, Base Building.

Grid Tactics Combat95%Campaign90%Tense80%Base Building75%

See all games like The Last Spell

A lesser-known kindred — Run-Based, Resource Management, Meta-Progression, Tense. 91% positive across 4,486 Steam reviews.

Both lean into Run-Based, Single-Player, Resource Management, Meta-Progression.

Run-Based95%Single-Player75%Resource Management75%Meta-Progression75%
Crying Suns37% match

A lesser-known kindred — Grid Tactics Combat, Run-Based, Resource Management, Permadeath. 86% positive across 4,514 Steam reviews.

Both lean into Run-Based, Grid Tactics Combat, Resource Management, Single-Player.

Run-Based95%Grid Tactics Combat90%Resource Management75%Single-Player42%

A lesser-known kindred — Base Building, Pixel Art, Resource Management, Nonlinear Progression. 86% positive across 4,627 Steam reviews.

Both lean into Single-Player, Base Building, Pixel Art, Resource Management.

Single-Player70%Base Building85%Pixel Art95%Resource Management65%
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