Games like Life is Strange: True Colors

Ranked by shared qualities, not genre tags.

What defines Life is Strange: True Colors

Single-Player95%
Campaign92%
Dialogue Trees88%
Mystery88%
Branching Narrative85%
Moral Choice82%
Supernatural & Occult80%
Multiple Endings78%
Melancholic78%
Grief & Loss75%
Contemplative75%
Relationship Sim72%
Earnest72%
Mysterious70%
Identity & Self68%
Contemporary65%
Third-Person60%
Stylized Realism55%
Environmental Puzzles45%
Tell Me Why69% match

Shares Mystery, Dialogue Trees, Branching Narrative, Moral Choice.

Both lean into Single-Player, Mystery, Dialogue Trees, Campaign.

Single-Player90%Mystery90%Dialogue Trees85%Campaign80%

Shares Branching Narrative, Mystery, Dialogue Trees, Moral Choice.

Both lean into Single-Player, Campaign, Branching Narrative, Dialogue Trees.

Single-Player95%Campaign90%Branching Narrative85%Dialogue Trees80%

Shares Mystery, Branching Narrative, Dialogue Trees, Supernatural & Occult.

Both lean into Single-Player, Mystery, Campaign, Branching Narrative.

Single-Player90%Mystery90%Campaign80%Branching Narrative85%
Oxenfree63% match

Shares Dialogue Trees, Branching Narrative, Mystery, Supernatural & Occult.

Both lean into Single-Player, Dialogue Trees, Branching Narrative, Mystery.

Single-Player95%Dialogue Trees85%Branching Narrative80%Mystery75%

Shares Mystery, Dialogue Trees, Contemplative, Branching Narrative.

Both lean into Single-Player, Campaign, Mystery, Dialogue Trees.

Single-Player90%Campaign85%Mystery80%Dialogue Trees65%
Steins;Gate 059% match

Shares Dialogue Trees, Branching Narrative, Mystery, Multiple Endings.

Both lean into Single-Player, Dialogue Trees, Campaign, Branching Narrative.

Single-Player95%Dialogue Trees90%Campaign80%Branching Narrative85%

Shares Branching Narrative, Dialogue Trees, Mystery, Supernatural & Occult.

Both lean into Single-Player, Campaign, Branching Narrative, Dialogue Trees.

Single-Player95%Campaign90%Branching Narrative80%Dialogue Trees75%

Shares Branching Narrative, Dialogue Trees, Mystery, Moral Choice.

Both lean into Single-Player, Branching Narrative, Dialogue Trees, Mystery.

Single-Player85%Branching Narrative90%Dialogue Trees85%Mystery78%

Shares Dialogue Trees, Moral Choice, Branching Narrative, Supernatural & Occult.

Both lean into Campaign, Single-Player, Dialogue Trees, Moral Choice.

Campaign95%Single-Player92%Dialogue Trees75%Moral Choice75%

Shares Dialogue Trees, Branching Narrative, Multiple Endings, Moral Choice.

Both lean into Single-Player, Campaign, Dialogue Trees, Branching Narrative.

Single-Player88%Campaign90%Dialogue Trees88%Branching Narrative85%

Shares Branching Narrative, Dialogue Trees, Multiple Endings, Contemplative.

Both lean into Single-Player, Branching Narrative, Dialogue Trees, Multiple Endings.

Single-Player95%Branching Narrative90%Dialogue Trees80%Multiple Endings85%
As Dusk Falls55% match

Shares Branching Narrative, Dialogue Trees, Moral Choice, Multiple Endings.

Both lean into Campaign, Branching Narrative, Single-Player, Dialogue Trees.

Campaign90%Branching Narrative95%Single-Player85%Dialogue Trees80%