Games like Banishers: Ghosts of New Eden

Ranked by shared qualities, not genre tags.

What defines Banishers: Ghosts of New Eden

Campaign95%
Single-Player92%
Melee Combat80%
Dialogue Trees75%
Moral Choice75%
Branching Narrative70%
Love & Romance70%
Character Builds65%
Grief & Loss65%
Supernatural & Occult65%
Party Management55%
Bittersweet55%
Melancholic55%
Third-Person50%
Dark Fantasy50%
Earnest50%
Skill Checks45%
Full Voice Acting40%
Mystery40%

Shares Dialogue Trees, Moral Choice, Branching Narrative, Supernatural & Occult.

Both lean into Single-Player, Campaign, Dialogue Trees, Moral Choice.

Single-Player95%Campaign92%Dialogue Trees88%Moral Choice82%
Dragon Age II57% match

Shares Dialogue Trees, Party Management, Melee Combat, Moral Choice.

Both lean into Campaign, Single-Player, Dialogue Trees, Party Management.

Campaign95%Single-Player90%Dialogue Trees80%Party Management85%

Shares Melee Combat, Branching Narrative, Dialogue Trees, Third-Person.

Both lean into Single-Player, Campaign, Melee Combat, Branching Narrative.

Single-Player90%Campaign85%Melee Combat75%Branching Narrative80%

Shares Melee Combat, Branching Narrative, Character Builds, Dialogue Trees.

Both lean into Campaign, Single-Player, Melee Combat, Branching Narrative.

Campaign95%Single-Player90%Melee Combat75%Branching Narrative80%

Shares Branching Narrative, Dialogue Trees, Moral Choice, Supernatural & Occult.

Both lean into Single-Player, Campaign, Branching Narrative, Dialogue Trees.

Single-Player90%Campaign80%Branching Narrative85%Dialogue Trees75%

Shares Dialogue Trees, Supernatural & Occult, Love & Romance, Branching Narrative.

Both lean into Supernatural & Occult, Love & Romance, Dialogue Trees, Single-Player.

Supernatural & Occult95%Love & Romance90%Dialogue Trees85%Single-Player60%

Shares Dialogue Trees, Branching Narrative, Moral Choice, Bittersweet.

Both lean into Single-Player, Campaign, Dialogue Trees, Branching Narrative.

Single-Player95%Campaign90%Dialogue Trees80%Branching Narrative85%

Shares Melee Combat, Dialogue Trees, Character Builds, Branching Narrative.

Both lean into Single-Player, Campaign, Dialogue Trees, Melee Combat.

Single-Player95%Campaign90%Dialogue Trees80%Melee Combat75%

Shares Dialogue Trees, Branching Narrative, Moral Choice, Third-Person.

Both lean into Campaign, Single-Player, Dialogue Trees, Branching Narrative.

Campaign90%Single-Player88%Dialogue Trees88%Branching Narrative85%
GreedFall51% match

Shares Dialogue Trees, Branching Narrative, Moral Choice, Third-Person.

Both lean into Single-Player, Campaign, Branching Narrative, Dialogue Trees.

Single-Player95%Campaign85%Branching Narrative75%Dialogue Trees70%
Tell Me Why50% match

Shares Dialogue Trees, Branching Narrative, Moral Choice, Grief & Loss.

Both lean into Single-Player, Campaign, Dialogue Trees, Branching Narrative.

Single-Player90%Campaign80%Dialogue Trees85%Branching Narrative85%
Steins;Gate 050% match

Shares Dialogue Trees, Branching Narrative, Moral Choice, Love & Romance.

Both lean into Single-Player, Campaign, Dialogue Trees, Branching Narrative.

Single-Player95%Campaign80%Dialogue Trees90%Branching Narrative85%