Games like Noita

Ranked by shared qualities, not genre tags.

What defines Noita

Run-Based95%
Physics-Driven90%
Gunplay85%
Procedural Levels85%
Crafting80%
Emergent Systems80%
High Replayability80%
Pixel Art75%
Permadeath75%
Dungeon Crawl70%
Immersive Sim65%
Platforming65%
Dark Fantasy65%
Single-Player60%
Mysterious60%
Resource Management55%
Exhilarating50%
Diegetic UI45%
Risk of Rain61% match

Shares Run-Based, Permadeath, Gunplay, Pixel Art.

Both lean into Run-Based, Permadeath, Gunplay, Pixel Art.

Run-Based90%Permadeath95%Gunplay80%Pixel Art80%
Magicite59% match

Shares Run-Based, Procedural Levels, Permadeath, Crafting.

Both lean into Run-Based, Procedural Levels, Permadeath, Crafting.

Run-Based90%Procedural Levels85%Permadeath88%Crafting78%

Shares Run-Based, Procedural Levels, Permadeath, Gunplay.

Both lean into Run-Based, Procedural Levels, Permadeath, Gunplay.

Run-Based95%Procedural Levels90%Permadeath85%Gunplay75%
Spelunky 257% match

Shares Run-Based, Procedural Levels, Permadeath, Platforming.

Both lean into Run-Based, Procedural Levels, Permadeath, Platforming.

Run-Based90%Procedural Levels92%Permadeath88%Platforming95%

Shares Run-Based, Procedural Levels, High Replayability, Permadeath.

Both lean into Run-Based, Procedural Levels, High Replayability, Permadeath.

Run-Based95%Procedural Levels90%High Replayability85%Permadeath80%

Shares Run-Based, Platforming, Procedural Levels, High Replayability.

Both lean into Run-Based, Platforming, Procedural Levels, High Replayability.

Run-Based95%Platforming90%Procedural Levels70%High Replayability65%
Wall World54% match

Shares Run-Based, Procedural Levels, Gunplay, Pixel Art.

Both lean into Run-Based, Procedural Levels, Gunplay, Single-Player.

Run-Based85%Procedural Levels75%Gunplay70%Single-Player90%

Shares Run-Based, Procedural Levels, High Replayability, Permadeath.

Both lean into Run-Based, Procedural Levels, High Replayability, Permadeath.

Run-Based90%Procedural Levels80%High Replayability80%Permadeath80%

Shares Run-Based, Procedural Levels, High Replayability, Dungeon Crawl.

Both lean into Run-Based, Procedural Levels, Dungeon Crawl, High Replayability.

Run-Based95%Procedural Levels92%Dungeon Crawl80%High Replayability70%

Shares Run-Based, Crafting, Procedural Levels, Dungeon Crawl.

Both lean into Run-Based, Crafting, Dungeon Crawl, Procedural Levels.

Run-Based85%Crafting70%Dungeon Crawl65%Procedural Levels50%
Moon Hunters52% match

Shares Run-Based, Procedural Levels, Pixel Art, High Replayability.

Both lean into Run-Based, Procedural Levels, Pixel Art, High Replayability.

Run-Based85%Procedural Levels80%Pixel Art80%High Replayability65%

Shares Run-Based, Gunplay, Procedural Levels, High Replayability.

Both lean into Run-Based, Gunplay, High Replayability, Procedural Levels.

Run-Based80%Gunplay85%High Replayability80%Procedural Levels75%