Games like UnderRail

Ranked by shared qualities, not genre tags.

What defines UnderRail

Isometric95%
Turn-Based Combat95%
Single-Player90%
Grid Tactics Combat85%
Post-Apocalyptic85%
Pixel Art80%
Open World80%
Science Fiction75%
Character Builds70%
Nonlinear Progression70%
Skill Checks65%
Grim65%
Crafting60%
Reputation & Factions60%
Resource Management55%
Melee Combat50%
Immersive Sim45%

Shares Isometric, Turn-Based Combat, Post-Apocalyptic, Nonlinear Progression.

Both lean into Single-Player, Post-Apocalyptic, Isometric, Turn-Based Combat.

Single-Player90%Post-Apocalyptic95%Isometric85%Turn-Based Combat85%
Wasteland 270% match

Shares Post-Apocalyptic, Turn-Based Combat, Grid Tactics Combat, Isometric.

Both lean into Single-Player, Post-Apocalyptic, Turn-Based Combat, Grid Tactics Combat.

Single-Player90%Post-Apocalyptic95%Turn-Based Combat80%Grid Tactics Combat85%
Encased67% match

Shares Isometric, Turn-Based Combat, Post-Apocalyptic, Grid Tactics Combat.

Both lean into Isometric, Single-Player, Turn-Based Combat, Grid Tactics Combat.

Isometric95%Single-Player95%Turn-Based Combat80%Grid Tactics Combat85%
Atom RPG63% match

Shares Turn-Based Combat, Post-Apocalyptic, Open World, Isometric.

Both lean into Single-Player, Post-Apocalyptic, Turn-Based Combat, Open World.

Single-Player90%Post-Apocalyptic95%Turn-Based Combat85%Open World80%
Fallout 260% match

Shares Isometric, Turn-Based Combat, Post-Apocalyptic, Grid Tactics Combat.

Both lean into Single-Player, Isometric, Turn-Based Combat, Post-Apocalyptic.

Single-Player95%Isometric90%Turn-Based Combat90%Post-Apocalyptic95%
Wasteland 355% match

Shares Post-Apocalyptic, Grid Tactics Combat, Isometric, Open World.

Both lean into Single-Player, Post-Apocalyptic, Grid Tactics Combat, Isometric.

Single-Player90%Post-Apocalyptic95%Grid Tactics Combat90%Isometric60%

Shares Turn-Based Combat, Grid Tactics Combat, Science Fiction, Open World.

Both lean into Turn-Based Combat, Grid Tactics Combat, Science Fiction, Open World.

Turn-Based Combat90%Grid Tactics Combat85%Science Fiction90%Open World70%

Shares Turn-Based Combat, Grid Tactics Combat, Science Fiction, Character Builds.

Both lean into Turn-Based Combat, Single-Player, Grid Tactics Combat, Science Fiction.

Turn-Based Combat95%Single-Player95%Grid Tactics Combat95%Science Fiction95%

Shares Turn-Based Combat, Grid Tactics Combat, Open World, Isometric.

Both lean into Turn-Based Combat, Single-Player, Grid Tactics Combat, Open World.

Turn-Based Combat95%Single-Player90%Grid Tactics Combat85%Open World75%

Shares Turn-Based Combat, Science Fiction, Grid Tactics Combat, Grim.

Both lean into Turn-Based Combat, Science Fiction, Single-Player, Grid Tactics Combat.

Turn-Based Combat80%Science Fiction95%Single-Player75%Grid Tactics Combat75%
Fallout 349% match

Shares Post-Apocalyptic, Open World, Science Fiction, Character Builds.

Both lean into Single-Player, Post-Apocalyptic, Open World, Science Fiction.

Single-Player90%Post-Apocalyptic95%Open World95%Science Fiction80%

Shares Post-Apocalyptic, Open World, Nonlinear Progression, Character Builds.

Both lean into Post-Apocalyptic, Single-Player, Open World, Character Builds.

Post-Apocalyptic95%Single-Player85%Open World90%Character Builds80%