Games like Will: A Wonderful World

Ranked by shared qualities, not genre tags.

What defines Will: A Wonderful World

Single-Player95%
Point-and-Click85%
Branching Narrative82%
Dialogue Trees80%
Free Will & Determinism78%
Logic Puzzles75%
Contemplative72%
Existential70%
Mortality65%
Melancholic65%
Nonlinear Progression60%
Mysterious58%
Contemporary55%
Memory55%
Hand-Drawn 2D50%
Short Playtime50%
Love & Romance48%
Minimalist Visuals45%

Shares Point-and-Click, Branching Narrative, Dialogue Trees, Contemplative.

Both lean into Single-Player, Point-and-Click, Branching Narrative, Dialogue Trees.

Single-Player95%Point-and-Click85%Branching Narrative80%Dialogue Trees75%

Shares Point-and-Click, Logic Puzzles, Mysterious, Contemplative.

Both lean into Point-and-Click, Single-Player, Logic Puzzles, Mysterious.

Point-and-Click95%Single-Player85%Logic Puzzles70%Mysterious70%
To the Moon56% match

Shares Point-and-Click, Contemplative, Dialogue Trees, Melancholic.

Both lean into Single-Player, Point-and-Click, Contemplative, Melancholic.

Single-Player95%Point-and-Click80%Contemplative80%Melancholic85%

Shares Point-and-Click, Dialogue Trees, Branching Narrative, Logic Puzzles.

Both lean into Single-Player, Point-and-Click, Dialogue Trees, Branching Narrative.

Single-Player90%Point-and-Click95%Dialogue Trees90%Branching Narrative70%

Shares Branching Narrative, Dialogue Trees, Mortality, Point-and-Click.

Both lean into Single-Player, Branching Narrative, Dialogue Trees, Mortality.

Single-Player95%Branching Narrative90%Dialogue Trees75%Mortality75%
Emily is Away54% match

Shares Branching Narrative, Dialogue Trees, Contemporary, Point-and-Click.

Both lean into Branching Narrative, Single-Player, Dialogue Trees, Contemporary.

Branching Narrative85%Single-Player70%Dialogue Trees80%Contemporary85%

Shares Mortality, Contemplative, Melancholic, Existential.

Both lean into Single-Player, Mortality, Contemplative, Melancholic.

Single-Player95%Mortality90%Contemplative80%Melancholic85%

Shares Contemplative, Dialogue Trees, Melancholic, Point-and-Click.

Both lean into Single-Player, Contemplative, Dialogue Trees, Melancholic.

Single-Player95%Contemplative85%Dialogue Trees70%Melancholic80%

Shares Branching Narrative, Dialogue Trees, Point-and-Click, Short Playtime.

Both lean into Branching Narrative, Dialogue Trees, Point-and-Click, Short Playtime.

Branching Narrative95%Dialogue Trees65%Point-and-Click50%Short Playtime75%
Unheard51% match

Shares Point-and-Click, Dialogue Trees, Logic Puzzles, Branching Narrative.

Both lean into Single-Player, Point-and-Click, Dialogue Trees, Logic Puzzles.

Single-Player90%Point-and-Click75%Dialogue Trees70%Logic Puzzles65%

Shares Branching Narrative, Existential, Dialogue Trees, Contemplative.

Both lean into Single-Player, Branching Narrative, Existential, Dialogue Trees.

Single-Player100%Branching Narrative75%Existential80%Dialogue Trees70%

Shares Point-and-Click, Dialogue Trees, Memory, Melancholic.

Both lean into Point-and-Click, Single-Player, Dialogue Trees, Memory.

Point-and-Click85%Single-Player70%Dialogue Trees75%Memory95%