Star Wars: Knights of the Old Republic II - The Sith Lords cover art

Star Wars: Knights of the Old Republic II - The Sith Lords

2004Obsidian EntertainmentXbox, Linux, Android, PC (Microsoft Windows), iOS, Mac, Nintendo Switch

Star Wars Knights of the Old Republic II: The Sith Lords is a sequel to the blockbuster RPG Star Wars Knights of the Old Republic. Players continue to enjoy the title's emotionally compelling and story-driven theme, additions to features such as new characters, classes, locations and force powers as well as a deeper look into the founding lore.

What it feels like

The narrative invites reflection on moral choices and the nature of the Force and Jedi philosophy. The story treats its moral and philosophical themes with sincere emotional weight.

Contemplative60%
Earnest40%

What it's about

Star Wars setting with space, futuristic technology, and interstellar conflict is foundational to the experience. Sweeping galactic adventure across multiple worlds with Jedi, Sith, and empire-scale intrigue defines the narrative. The Sith are ascendant and the galaxy faces moral ruin, creating a grim, decayed tone.

Science Fiction95%
Space Opera90%
Dark Fantasy55%
Political Intrigue45%
Redemption35%

How it plays

Party-based RPG where assembling and directing distinct companion characters is essential. Turn-based tactical combat system is a core mechanical pillar of the RPG. Deep stat, skill, and force power combinations enable theorycrafted character development.

Party Management80%
Turn-Based Combat80%
Character Builds75%
Moral Choice75%
Dialogue Trees70%
Real-Time with Pause65%
Leveling & Grind50%
Skill Checks50%

How it looks and sounds

Third-person camera follows the player character through exploration and dialogue.

Third-Person60%

How it's structured

A bounded, authored story arc spanning 5 years after the original with a definite narrative conclusion. Explicitly single-player focused with no multiplayer component. Player choices meaningfully fork the story and multiple endings depend on alignment and decisions.

Campaign85%
Single-Player85%
Branching Narrative70%
Multiple Endings65%
Open World40%

Shares Science Fiction, Turn-Based Combat, Party Management, Character Builds.

Both lean into Science Fiction, Turn-Based Combat, Party Management, Character Builds.

Science Fiction95%Turn-Based Combat85%Party Management80%Character Builds80%

Shares Party Management, Real-Time with Pause, Character Builds, Third-Person.

Both lean into Campaign, Single-Player, Party Management, Real-Time with Pause.

Campaign95%Single-Player90%Party Management85%Real-Time with Pause95%
Tyranny60% match

Shares Branching Narrative, Moral Choice, Dialogue Trees, Party Management.

Both lean into Single-Player, Campaign, Branching Narrative, Dialogue Trees.

Single-Player95%Campaign90%Branching Narrative85%Dialogue Trees80%

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Both lean into Campaign, Single-Player, Turn-Based Combat, Party Management.

Campaign95%Single-Player95%Turn-Based Combat93%Party Management88%

A lesser-known kindred — Science Fiction, Turn-Based Combat, Branching Narrative, Character Builds. 96% positive across 4,713 Steam reviews.

Both lean into Campaign, Single-Player, Science Fiction, Branching Narrative.

Campaign95%Single-Player90%Science Fiction70%Branching Narrative70%
Overlord II37% match

A lesser-known kindred — Party Management, Third-Person, Character Builds, Dark Fantasy. 89% positive across 4,940 Steam reviews.

Both lean into Single-Player, Campaign, Party Management, Third-Person.

Single-Player90%Campaign80%Party Management80%Third-Person90%
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