Games like Star Wars: Knights of the Old Republic II - The Sith Lords

Ranked by shared qualities, not genre tags.

What defines Star Wars: Knights of the Old Republic II - The Sith Lords

Science Fiction95%
Space Opera90%
Campaign85%
Single-Player85%
Party Management80%
Turn-Based Combat80%
Character Builds75%
Moral Choice75%
Dialogue Trees70%
Branching Narrative70%
Real-Time with Pause65%
Multiple Endings65%
Third-Person60%
Contemplative60%
Dark Fantasy55%
Leveling & Grind50%
Skill Checks50%
Political Intrigue45%
Open World40%
Earnest40%
Redemption35%

Shares Science Fiction, Turn-Based Combat, Party Management, Character Builds.

Both lean into Science Fiction, Turn-Based Combat, Party Management, Character Builds.

Science Fiction95%Turn-Based Combat85%Party Management80%Character Builds80%

Shares Party Management, Real-Time with Pause, Character Builds, Third-Person.

Both lean into Campaign, Single-Player, Party Management, Real-Time with Pause.

Campaign95%Single-Player90%Party Management85%Real-Time with Pause95%
Tyranny60% match

Shares Branching Narrative, Moral Choice, Dialogue Trees, Party Management.

Both lean into Single-Player, Campaign, Branching Narrative, Dialogue Trees.

Single-Player95%Campaign90%Branching Narrative85%Dialogue Trees80%

Shares Space Opera, Dialogue Trees, Moral Choice, Branching Narrative.

Both lean into Space Opera, Campaign, Dialogue Trees, Moral Choice.

Space Opera95%Campaign85%Dialogue Trees80%Moral Choice75%

Shares Turn-Based Combat, Party Management, Character Builds, Dialogue Trees.

Both lean into Campaign, Turn-Based Combat, Single-Player, Party Management.

Campaign95%Turn-Based Combat90%Single-Player85%Party Management85%

Shares Science Fiction, Space Opera, Turn-Based Combat, Party Management.

Both lean into Science Fiction, Space Opera, Campaign, Turn-Based Combat.

Science Fiction95%Space Opera90%Campaign85%Turn-Based Combat80%
Mass Effect57% match

Shares Space Opera, Party Management, Real-Time with Pause, Character Builds.

Both lean into Space Opera, Party Management, Real-Time with Pause, Dialogue Trees.

Space Opera95%Party Management80%Real-Time with Pause85%Dialogue Trees75%
Dragon Age II56% match

Shares Party Management, Dialogue Trees, Real-Time with Pause, Character Builds.

Both lean into Campaign, Single-Player, Party Management, Dialogue Trees.

Campaign95%Single-Player90%Party Management85%Dialogue Trees80%

Shares Party Management, Science Fiction, Real-Time with Pause, Third-Person.

Both lean into Campaign, Party Management, Science Fiction, Third-Person.

Campaign95%Party Management80%Science Fiction65%Third-Person90%
Esoteric Ebb56% match

Shares Turn-Based Combat, Moral Choice, Dialogue Trees, Branching Narrative.

Both lean into Single-Player, Campaign, Turn-Based Combat, Moral Choice.

Single-Player90%Campaign75%Turn-Based Combat70%Moral Choice72%

Shares Turn-Based Combat, Party Management, Dialogue Trees, Moral Choice.

Both lean into Campaign, Single-Player, Party Management, Turn-Based Combat.

Campaign90%Single-Player90%Party Management85%Turn-Based Combat85%

Shares Character Builds, Party Management, Real-Time with Pause, Dialogue Trees.

Both lean into Single-Player, Campaign, Character Builds, Party Management.

Single-Player95%Campaign90%Character Builds85%Party Management80%