Games like Do Not Feed the Monkeys

Ranked by shared qualities, not genre tags.

What defines Do Not Feed the Monkeys

Single-Player95%
Sandbox85%
Moral Choice80%
Dialogue Trees75%
Branching Narrative75%
Point-and-Click70%
Multiple Endings70%
Dystopian70%
Resource Management65%
Conspiracy65%
Contemplative65%
Political Intrigue60%
Technology & Humanity60%
Sardonic60%
Existential55%
Isolation55%
Melancholic55%
Pixel Art50%
Hidden Object & Search50%

Shares Moral Choice, Branching Narrative, Point-and-Click, Dialogue Trees.

Both lean into Single-Player, Moral Choice, Branching Narrative, Point-and-Click.

Single-Player95%Moral Choice90%Branching Narrative80%Point-and-Click85%
Beholder 261% match

Shares Dystopian, Branching Narrative, Moral Choice, Dialogue Trees.

Both lean into Single-Player, Dystopian, Branching Narrative, Moral Choice.

Single-Player95%Dystopian85%Branching Narrative75%Moral Choice70%

Shares Resource Management, Dialogue Trees, Moral Choice, Branching Narrative.

Both lean into Single-Player, Resource Management, Dialogue Trees, Moral Choice.

Single-Player95%Resource Management95%Dialogue Trees80%Moral Choice70%
Suzerain55% match

Shares Branching Narrative, Moral Choice, Dialogue Trees, Multiple Endings.

Both lean into Single-Player, Branching Narrative, Dialogue Trees, Moral Choice.

Single-Player95%Branching Narrative85%Dialogue Trees80%Moral Choice75%

Shares Branching Narrative, Moral Choice, Dystopian, Dialogue Trees.

Both lean into Single-Player, Branching Narrative, Moral Choice, Dystopian.

Single-Player90%Branching Narrative75%Moral Choice65%Dystopian75%

Shares Moral Choice, Dystopian, Branching Narrative, Point-and-Click.

Both lean into Single-Player, Moral Choice, Dystopian, Branching Narrative.

Single-Player90%Moral Choice75%Dystopian85%Branching Narrative70%

Shares Dialogue Trees, Branching Narrative, Conspiracy, Moral Choice.

Both lean into Single-Player, Dialogue Trees, Branching Narrative, Conspiracy.

Single-Player95%Dialogue Trees80%Branching Narrative80%Conspiracy85%

Shares Branching Narrative, Moral Choice, Dystopian, Multiple Endings.

Both lean into Single-Player, Branching Narrative, Moral Choice, Dystopian.

Single-Player95%Branching Narrative85%Moral Choice80%Dystopian85%

Shares Point-and-Click, Dystopian, Dialogue Trees, Multiple Endings.

Both lean into Single-Player, Point-and-Click, Dystopian, Dialogue Trees.

Single-Player90%Point-and-Click95%Dystopian85%Dialogue Trees75%

Shares Dialogue Trees, Branching Narrative, Moral Choice, Multiple Endings.

Both lean into Single-Player, Dialogue Trees, Branching Narrative, Moral Choice.

Single-Player88%Dialogue Trees88%Branching Narrative85%Moral Choice75%

Shares Branching Narrative, Dialogue Trees, Moral Choice, Multiple Endings.

Both lean into Single-Player, Branching Narrative, Dialogue Trees, Moral Choice.

Single-Player95%Branching Narrative90%Dialogue Trees80%Moral Choice75%

Shares Branching Narrative, Moral Choice, Dialogue Trees, Multiple Endings.

Both lean into Single-Player, Branching Narrative, Moral Choice, Dialogue Trees.

Single-Player78%Branching Narrative92%Moral Choice65%Dialogue Trees68%