Games like Moon Hunters

Ranked by shared qualities, not genre tags.

What defines Moon Hunters

Run-Based85%
Pixel Art80%
Procedural Levels80%
Campaign75%
Branching Narrative70%
Local Co-op70%
Mythology70%
High Replayability65%
Mysterious65%
Multiple Endings60%
Dark Fantasy60%
Contemplative60%
Crafting55%
Folklore & Fairy Tale55%
Melee Combat50%
Moral Choice50%
Resource Management50%
Party Management40%
Caveblazers54% match

Shares Run-Based, Procedural Levels, Pixel Art, Local Co-op.

Both lean into Run-Based, Procedural Levels, Pixel Art, Local Co-op.

Run-Based95%Procedural Levels90%Pixel Art75%Local Co-op75%
Magicite52% match

Shares Run-Based, Procedural Levels, Pixel Art, High Replayability.

Both lean into Run-Based, Procedural Levels, Pixel Art, High Replayability.

Run-Based90%Procedural Levels85%Pixel Art65%High Replayability73%
Noita52% match

Shares Run-Based, Procedural Levels, Pixel Art, High Replayability.

Both lean into Run-Based, Procedural Levels, Pixel Art, High Replayability.

Run-Based95%Procedural Levels85%Pixel Art75%High Replayability80%
Unrailed!49% match

Shares Run-Based, Procedural Levels, Local Co-op, High Replayability.

Both lean into Run-Based, Procedural Levels, Local Co-op, High Replayability.

Run-Based85%Procedural Levels80%Local Co-op75%High Replayability60%
Vagante48% match

Shares Run-Based, Procedural Levels, Local Co-op, Pixel Art.

Both lean into Run-Based, Procedural Levels, Local Co-op, Pixel Art.

Run-Based95%Procedural Levels90%Local Co-op70%Pixel Art60%

Shares Run-Based, Procedural Levels, Pixel Art, High Replayability.

Both lean into Run-Based, Procedural Levels, Pixel Art, High Replayability.

Run-Based90%Procedural Levels80%Pixel Art75%High Replayability80%

Shares Run-Based, Procedural Levels, Pixel Art, High Replayability.

Both lean into Run-Based, Procedural Levels, Resource Management, High Replayability.

Run-Based95%Procedural Levels92%Resource Management85%High Replayability70%
UnderMine45% match

Shares Run-Based, Procedural Levels, Pixel Art, Melee Combat.

Both lean into Run-Based, Procedural Levels, Pixel Art, Melee Combat.

Run-Based95%Procedural Levels80%Pixel Art65%Melee Combat70%

Shares Run-Based, Procedural Levels, Local Co-op, Pixel Art.

Both lean into Run-Based, Procedural Levels, Crafting, Local Co-op.

Run-Based85%Procedural Levels50%Crafting70%Local Co-op55%
Crawl44% match

Shares Run-Based, Local Co-op, Procedural Levels, Pixel Art.

Both lean into Run-Based, Local Co-op, Pixel Art, Procedural Levels.

Run-Based85%Local Co-op90%Pixel Art75%Procedural Levels75%

Shares Run-Based, Procedural Levels, Pixel Art, Mysterious.

Both lean into Run-Based, Procedural Levels, Pixel Art, Campaign.

Run-Based95%Procedural Levels90%Pixel Art70%Campaign65%
Lost Castle44% match

Shares Run-Based, Procedural Levels, High Replayability, Local Co-op.

Both lean into Run-Based, Procedural Levels, High Replayability, Local Co-op.

Run-Based80%Procedural Levels75%High Replayability75%Local Co-op65%