Games like Game of Thrones: A Telltale Games Series

Ranked by shared qualities, not genre tags.

What defines Game of Thrones: A Telltale Games Series

Episodic95%
Single-Player85%
Dialogue Trees80%
Campaign80%
Point-and-Click75%
Branching Narrative75%
Moral Choice70%
Dark Fantasy70%
Political Intrigue65%
War & Its Cost65%
Somber65%
Tense60%
Family55%
Power & Corruption55%
Tragic55%
Multiple Endings50%
Third-Person45%

Shares Branching Narrative, Dark Fantasy, Dialogue Trees, Moral Choice.

Both lean into Campaign, Branching Narrative, Single-Player, Dark Fantasy.

Campaign88%Branching Narrative92%Single-Player78%Dark Fantasy85%
The Council58% match

Shares Episodic, Dialogue Trees, Branching Narrative, Point-and-Click.

Both lean into Episodic, Branching Narrative, Dialogue Trees, Campaign.

Episodic95%Branching Narrative90%Dialogue Trees85%Campaign85%

Shares Episodic, Dialogue Trees, Branching Narrative, Point-and-Click.

Both lean into Episodic, Dialogue Trees, Branching Narrative, Campaign.

Episodic95%Dialogue Trees90%Branching Narrative85%Campaign80%
Suzerain57% match

Shares Dialogue Trees, Branching Narrative, Political Intrigue, Moral Choice.

Both lean into Single-Player, Campaign, Branching Narrative, Dialogue Trees.

Single-Player95%Campaign90%Branching Narrative85%Dialogue Trees80%

Shares Episodic, Dialogue Trees, Branching Narrative, Point-and-Click.

Both lean into Episodic, Single-Player, Campaign, Branching Narrative.

Episodic90%Single-Player95%Campaign85%Branching Narrative85%

Shares Episodic, Dialogue Trees, Branching Narrative, Point-and-Click.

Both lean into Episodic, Single-Player, Branching Narrative, Dialogue Trees.

Episodic95%Single-Player95%Branching Narrative90%Dialogue Trees85%
Beholder 256% match

Shares Dialogue Trees, Branching Narrative, Political Intrigue, Point-and-Click.

Both lean into Single-Player, Campaign, Branching Narrative, Dialogue Trees.

Single-Player95%Campaign75%Branching Narrative75%Dialogue Trees70%

Shares Episodic, Dialogue Trees, Point-and-Click, Branching Narrative.

Both lean into Episodic, Single-Player, Dialogue Trees, Point-and-Click.

Episodic95%Single-Player90%Dialogue Trees85%Point-and-Click85%

Shares Episodic, Dialogue Trees, Branching Narrative, Moral Choice.

Both lean into Episodic, Single-Player, Campaign, Dialogue Trees.

Episodic95%Single-Player88%Campaign90%Dialogue Trees88%

Shares Episodic, Branching Narrative, Dialogue Trees, Moral Choice.

Both lean into Episodic, Single-Player, Branching Narrative, Campaign.

Episodic90%Single-Player95%Branching Narrative85%Campaign80%

Shares Episodic, Dialogue Trees, Branching Narrative, Point-and-Click.

Both lean into Episodic, Single-Player, Campaign, Branching Narrative.

Episodic90%Single-Player95%Campaign95%Branching Narrative85%

Shares Episodic, Dialogue Trees, Branching Narrative, Moral Choice.

Both lean into Episodic, Single-Player, Campaign, Dialogue Trees.

Episodic90%Single-Player95%Campaign85%Dialogue Trees80%