Games like A Plague Tale: Requiem

Ranked by shared qualities, not genre tags.

What defines A Plague Tale: Requiem

Single-Player95%
Campaign90%
Third-Person85%
Stealth80%
Somber80%
Melee Combat75%
Wide-Linear75%
Survival Against Nature75%
Tense75%
Handcrafted World70%
Family70%
Medieval70%
Earnest70%
Photorealistic65%
Historical65%
Journey & Pilgrimage65%
Grief & Loss60%
Resource Management55%
Dialogue Trees50%
Skill Checks45%
Character Builds40%

Shares Third-Person, Wide-Linear, Stealth, Photorealistic.

Both lean into Single-Player, Third-Person, Wide-Linear, Stealth.

Single-Player95%Third-Person95%Wide-Linear80%Stealth70%

Shares Third-Person, Melee Combat, Stealth, Historical.

Both lean into Third-Person, Single-Player, Melee Combat, Stealth.

Third-Person95%Single-Player85%Melee Combat85%Stealth80%

Shares Medieval, Melee Combat, Historical, Handcrafted World.

Both lean into Single-Player, Medieval, Campaign, Historical.

Single-Player80%Medieval90%Campaign65%Historical85%

Shares Third-Person, Stealth, Somber, Melee Combat.

Both lean into Single-Player, Third-Person, Campaign, Stealth.

Single-Player90%Third-Person90%Campaign85%Stealth75%

Shares Third-Person, Stealth, Melee Combat, Historical.

Both lean into Single-Player, Stealth, Third-Person, Melee Combat.

Single-Player75%Stealth80%Third-Person75%Melee Combat70%

Shares Third-Person, Stealth, Melee Combat, Survival Against Nature.

Both lean into Single-Player, Third-Person, Stealth, Melee Combat.

Single-Player90%Third-Person95%Stealth75%Melee Combat70%

Shares Third-Person, Wide-Linear, Somber, Photorealistic.

Both lean into Single-Player, Campaign, Third-Person, Wide-Linear.

Single-Player90%Campaign90%Third-Person85%Wide-Linear75%
Tomb Raider48% match

Shares Third-Person, Survival Against Nature, Wide-Linear, Tense.

Both lean into Campaign, Third-Person, Single-Player, Survival Against Nature.

Campaign90%Third-Person95%Single-Player85%Survival Against Nature85%
God of War48% match

Shares Third-Person, Somber, Handcrafted World, Wide-Linear.

Both lean into Single-Player, Campaign, Third-Person, Handcrafted World.

Single-Player95%Campaign90%Third-Person95%Handcrafted World90%

Shares Third-Person, Melee Combat, Family, Somber.

Both lean into Single-Player, Campaign, Third-Person, Melee Combat.

Single-Player90%Campaign80%Third-Person80%Melee Combat85%

Shares Third-Person, Melee Combat, Family, Earnest.

Both lean into Single-Player, Campaign, Third-Person, Melee Combat.

Single-Player90%Campaign80%Third-Person80%Melee Combat85%

Shares Third-Person, Somber, Stealth, Historical.

Both lean into Single-Player, Third-Person, Campaign, Somber.

Single-Player95%Third-Person95%Campaign85%Somber85%