Games like Caves of Qud

Ranked by shared qualities, not genre tags.

What defines Caves of Qud

Deep Simulation95%
Run-Based90%
Character Builds85%
Procedural Levels85%
Permadeath80%
Single-Player80%
Science Fiction80%
Emergent Systems75%
Handcrafted World75%
Transhumanism75%
Turn-Based Combat70%
Open World70%
Pixel Art65%
Immersive Sim65%
Meta-Progression65%
Nonlinear Progression65%
Class System60%
Dark Fantasy60%
Wondrous60%
Loot & Drops55%
Survival Needs50%
Stoneshard48% match

Shares Run-Based, Procedural Levels, Permadeath, Turn-Based Combat.

Both lean into Single-Player, Run-Based, Procedural Levels, Permadeath.

Single-Player95%Run-Based80%Procedural Levels85%Permadeath75%

Shares Run-Based, Meta-Progression, Turn-Based Combat, Character Builds.

Both lean into Run-Based, Meta-Progression, Turn-Based Combat, Character Builds.

Run-Based85%Meta-Progression80%Turn-Based Combat70%Character Builds50%

Shares Run-Based, Procedural Levels, Permadeath, Character Builds.

Both lean into Run-Based, Procedural Levels, Permadeath, Character Builds.

Run-Based95%Procedural Levels90%Permadeath85%Character Builds80%
Sworn47% match

Shares Run-Based, Permadeath, Procedural Levels, Emergent Systems.

Both lean into Run-Based, Permadeath, Procedural Levels, Emergent Systems.

Run-Based95%Permadeath75%Procedural Levels60%Emergent Systems55%
Barony47% match

Shares Run-Based, Permadeath, Handcrafted World, Character Builds.

Both lean into Run-Based, Permadeath, Handcrafted World, Character Builds.

Run-Based95%Permadeath85%Handcrafted World85%Character Builds60%

Shares Run-Based, Procedural Levels, Permadeath, Emergent Systems.

Both lean into Run-Based, Single-Player, Procedural Levels, Permadeath.

Run-Based95%Single-Player95%Procedural Levels90%Permadeath85%

Shares Run-Based, Turn-Based Combat, Character Builds, Procedural Levels.

Both lean into Run-Based, Single-Player, Turn-Based Combat, Character Builds.

Run-Based80%Single-Player85%Turn-Based Combat90%Character Builds60%
Caveblazers43% match

Shares Run-Based, Procedural Levels, Permadeath, Pixel Art.

Both lean into Run-Based, Procedural Levels, Permadeath, Pixel Art.

Run-Based95%Procedural Levels90%Permadeath85%Pixel Art75%
Everspace43% match

Shares Run-Based, Science Fiction, Permadeath, Procedural Levels.

Both lean into Run-Based, Single-Player, Science Fiction, Permadeath.

Run-Based90%Single-Player85%Science Fiction85%Permadeath75%
Risk of Rain43% match

Shares Run-Based, Permadeath, Procedural Levels, Pixel Art.

Both lean into Run-Based, Permadeath, Procedural Levels, Pixel Art.

Run-Based90%Permadeath95%Procedural Levels65%Pixel Art80%

Shares Run-Based, Procedural Levels, Turn-Based Combat, Character Builds.

Both lean into Run-Based, Procedural Levels, Turn-Based Combat, Character Builds.

Run-Based95%Procedural Levels80%Turn-Based Combat85%Character Builds50%

Shares Run-Based, Procedural Levels, Emergent Systems, Character Builds.

Both lean into Run-Based, Procedural Levels, Immersive Sim, Emergent Systems.

Run-Based90%Procedural Levels95%Immersive Sim85%Emergent Systems75%