Games like Mass Effect

Ranked by shared qualities, not genre tags.

What defines Mass Effect

Space Opera95%
Real-Time with Pause85%
Party Management80%
Dialogue Trees75%
Wide-Linear75%
Character Builds70%
Gunplay70%
Relationship Sim65%
Class System60%
AI & Consciousness60%
Level & XP58%
Skill Checks55%
Third-Person50%
Branching Narrative50%
Meta-Progression50%
Military & War50%
Campaign45%
Earnest45%
Loot & Drops35%
Moral Choice30%
Mass Effect 265% match

Shares Space Opera, Real-Time with Pause, Party Management, Gunplay.

Both lean into Space Opera, Real-Time with Pause, Party Management, Gunplay.

Space Opera85%Real-Time with Pause72%Party Management68%Gunplay75%
Dragon Age II64% match

Shares Party Management, Real-Time with Pause, Dialogue Trees, Relationship Sim.

Both lean into Party Management, Real-Time with Pause, Dialogue Trees, Campaign.

Party Management85%Real-Time with Pause75%Dialogue Trees80%Campaign95%

Shares Real-Time with Pause, Party Management, Wide-Linear, Character Builds.

Both lean into Real-Time with Pause, Party Management, Character Builds, Wide-Linear.

Real-Time with Pause95%Party Management85%Character Builds80%Wide-Linear75%

Shares Space Opera, Party Management, Real-Time with Pause, Wide-Linear.

Both lean into Space Opera, Party Management, Real-Time with Pause, Gunplay.

Space Opera75%Party Management75%Real-Time with Pause70%Gunplay65%

Shares Real-Time with Pause, Party Management, Dialogue Trees, Character Builds.

Both lean into Real-Time with Pause, Party Management, Dialogue Trees, Character Builds.

Real-Time with Pause85%Party Management80%Dialogue Trees80%Character Builds85%

Shares Space Opera, Party Management, Real-Time with Pause, Character Builds.

Both lean into Space Opera, Party Management, Real-Time with Pause, Character Builds.

Space Opera90%Party Management80%Real-Time with Pause65%Character Builds75%

Shares Party Management, Real-Time with Pause, Character Builds, Wide-Linear.

Both lean into Party Management, Real-Time with Pause, Character Builds, Wide-Linear.

Party Management80%Real-Time with Pause65%Character Builds75%Wide-Linear65%

Shares Space Opera, Dialogue Trees, Party Management, Class System.

Both lean into Space Opera, Dialogue Trees, Party Management, Campaign.

Space Opera95%Dialogue Trees80%Party Management60%Campaign85%

Shares Party Management, Dialogue Trees, Character Builds, Wide-Linear.

Both lean into Party Management, Dialogue Trees, Campaign, Character Builds.

Party Management85%Dialogue Trees70%Campaign90%Character Builds60%

Shares Space Opera, Party Management, Gunplay, Wide-Linear.

Both lean into Space Opera, Party Management, Gunplay, Wide-Linear.

Space Opera82%Party Management75%Gunplay78%Wide-Linear70%

Shares Space Opera, Party Management, Real-Time with Pause, Character Builds.

Both lean into Space Opera, Party Management, Real-Time with Pause, Character Builds.

Space Opera95%Party Management65%Real-Time with Pause55%Character Builds60%

Shares Real-Time with Pause, Party Management, Class System, Character Builds.

Both lean into Party Management, Real-Time with Pause, Class System, Character Builds.

Party Management85%Real-Time with Pause80%Class System85%Character Builds75%