Games like Torment: Tides of Numenera

Ranked by shared qualities, not genre tags.

What defines Torment: Tides of Numenera

Single-Player95%
Isometric90%
Campaign90%
Branching Narrative80%
Dialogue Trees75%
Turn-Based Combat75%
Identity & Self75%
Contemplative75%
Party Management70%
Existential70%
Science Fiction70%
Character Builds65%
High Fantasy65%
Earnest65%
Skill Checks60%
Nonlinear Progression60%
Mystery60%
Hand-Drawn 2D55%

Shares Turn-Based Combat, Party Management, Character Builds, Dialogue Trees.

Both lean into Campaign, Single-Player, Turn-Based Combat, Party Management.

Campaign95%Single-Player85%Turn-Based Combat90%Party Management85%

Shares Isometric, Turn-Based Combat, High Fantasy, Party Management.

Both lean into Single-Player, Isometric, Campaign, Turn-Based Combat.

Single-Player95%Isometric95%Campaign90%Turn-Based Combat90%

Shares Isometric, Party Management, High Fantasy, Character Builds.

Both lean into Single-Player, Isometric, Campaign, Party Management.

Single-Player95%Isometric95%Campaign95%Party Management90%

Shares Party Management, High Fantasy, Isometric, Turn-Based Combat.

Both lean into Campaign, Single-Player, Party Management, High Fantasy.

Campaign95%Single-Player90%Party Management85%High Fantasy80%

Shares Isometric, Turn-Based Combat, Party Management, High Fantasy.

Both lean into Isometric, Campaign, Turn-Based Combat, High Fantasy.

Isometric90%Campaign90%Turn-Based Combat90%High Fantasy85%

Shares Isometric, Turn-Based Combat, Branching Narrative, Party Management.

Both lean into Campaign, Isometric, Turn-Based Combat, Single-Player.

Campaign95%Isometric85%Turn-Based Combat95%Single-Player75%
Esoteric Ebb56% match

Shares Dialogue Trees, Branching Narrative, Turn-Based Combat, Skill Checks.

Both lean into Single-Player, Campaign, Dialogue Trees, Branching Narrative.

Single-Player90%Campaign75%Dialogue Trees75%Branching Narrative70%

Shares Science Fiction, Turn-Based Combat, Party Management, Branching Narrative.

Both lean into Single-Player, Campaign, Science Fiction, Turn-Based Combat.

Single-Player85%Campaign85%Science Fiction95%Turn-Based Combat80%
Disco Elysium55% match

Shares Isometric, Dialogue Trees, Mystery, Skill Checks.

Both lean into Single-Player, Dialogue Trees, Isometric, Mystery.

Single-Player95%Dialogue Trees85%Isometric70%Mystery90%

Shares Isometric, Turn-Based Combat, Branching Narrative, High Fantasy.

Both lean into Isometric, Campaign, Turn-Based Combat, High Fantasy.

Isometric90%Campaign80%Turn-Based Combat90%High Fantasy80%

Shares Turn-Based Combat, Party Management, Nonlinear Progression, Branching Narrative.

Both lean into Campaign, Turn-Based Combat, Party Management, Nonlinear Progression.

Campaign85%Turn-Based Combat90%Party Management75%Nonlinear Progression80%
Tyranny52% match

Shares Branching Narrative, Isometric, Dialogue Trees, Nonlinear Progression.

Both lean into Single-Player, Campaign, Branching Narrative, Isometric.

Single-Player95%Campaign90%Branching Narrative85%Isometric70%